Independent game studio / 2026

We make
games
worth playing.

OffByOne is an independent studio for 2D games and developer tools. A small team that ships polished work, without filler.

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Selected work / 01—03

Built for play & utility.

Games and tools we ship or are building. Every project starts with a hard question.

01

Bicycle Time

A bicycle-themed Android game prototype, built with Kotlin & Compose.

Game
02

Working Title

A hand-drawn 2D game in development with Godot.

In Dev
03

SmartAgents

An internal AI assistant for the studio's workflows.

Tool
BICYCLE TIME / 001 / PLAYABLE
WORKING TITLE / 002 / IN DEV
SMARTAGENTS / 003 / INTERNAL TOOL
How we work / 04—06

From sketch to shippable.

Art, code and story develop side by side. Enough friction to make the work better.

01 / Find the fun

Prototype the core loop early.

We test what's fun before polishing anything.

02 / Build the craft

Art, code and story in one room.

Hand-drawn art, Godot code and writing grow together.

03 / Ship the proof

Leave something playable behind.

A demo, a build, a clear next step.

A studio with a pulse

Small team.
Wide bandwidth.

We stay intentionally compact. The person who asks the hard question is close to the person who builds the answer.

live / evolving
The studio / 07—09

People who ship games.

Based in Harbin, working with players and teams wherever the fun is.

OffByOne Studio

Game / Art / Code / Story
Founder & Studio LeadDirection

Sets the vision, keeps the team shipping.

Lead ArtistArt

Owns the visual world and its consistency.

ArtistArt

Brings environments and characters to life.

WriterStory

Writes the story, the beats and the lines.

EngineerCode

Builds the machinery that makes the magic hold.

Got an idea worth playing?

Let's make it real.

For collabs & publishing
hello@offbyone.top ↗

Harbin / UTC+8
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